/**
 * @section LICENSE
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details at
 * http://www.gnu.org/copyleft/gpl.html
 */

#include <SDLDisplaySurface.h>

#include <stdexcept>

namespace BD = BlockDropper;

BD::SDLDisplaySurface::SDLDisplaySurface()
	: displaySurface(SDL_SetVideoMode(width, height, 32, SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_FULLSCREEN))
{
	if(displaySurface == NULL)
	{
		throw(std::runtime_error("SDL_SetVideoMode failed"));
	}
}

SDL_Surface * BD::SDLDisplaySurface::ptr()
{
	return displaySurface;
}

